Project Spotlight: Linwood Guesthouse

A JOURNEY FROM SKETCH TO 3D.

All projects begin the same way here at Hayne, with some yellow trace paper and a pencil.  From there, by identifying the project restrictions, Robbin Hayne will use layers and layers of trace (most of which end up crumpled on the office floor) to work through the design process before he hands it off to “his girls” to hard-line and generate a 3D model.

This is a snapshot of the layering process that happens to generate the first round of a design. I think I am missing a few steps, probably already in the trash, but you get the idea.

I have a rough floor plan, roof plan and one elevation/section to work from. I also know that we will be matching the 1920’s Spanish style main house.

In this quick blocked out section, we can see that there are two separate levels.

Okay, so let’s get this into Revit so we can start having some fun!

Take a look at the translation process from 2D to 3D. I always start with editing my topography and making sure my levels are accurate. This will save a headache down the road!

Now we have a full base schematic package ready for discussion.

Now it’s back on Robbin’s desk ready for the RED PENCIL!!

Hmmmm… I can’t wait to see this one in Enscape once we get a little further along…

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